# No Voxel Shadows for Box Collision

Every meshpart has 2 shadows: voxel shadows and shadowcasted shadows (from the sun).\
Setting a meshpart to Collision mode Box will disable the voxel shadow (which can affect how the final shadow looks)

With Default Collisions

<figure><img src="https://518491377-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F7DvKpPVnjhPPeIYs8Msr%2Fuploads%2FFefpP6suk9AXCDOmG87K%2FRobloxStudioBeta_4NthT36dGR.webp?alt=media&#x26;token=f8724d12-cb9a-42f1-82a4-5ea77c638116" alt=""><figcaption></figcaption></figure>

With Box Collisions

<figure><img src="https://518491377-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F7DvKpPVnjhPPeIYs8Msr%2Fuploads%2FhsgaHGwGNtEj6fTIkTMh%2FRobloxStudioBeta_dqy2NLmYH9.webp?alt=media&#x26;token=a4e982bc-d36b-49c5-834c-56b905dbda39" alt=""><figcaption></figcaption></figure>
